Reach Engine Applications

The Only Choice With This Much Firepower

If your business wants great applications and a platform that you can grow on, extend, change and build into a media factory, Reach Engine is the only choice with this much firepower.


Work in Process





Reach Engine is an API first platform based on micro services, rest API’s and open standards. While our intent is to provide market leading content cycle apps, always realize our user experience apps are your starting point for content front ends.

The Reach Engine Platform

Media Planner

This content planning application on our modern PaaS sets us apart with technology that brings manufacturing proficiency to a world with thousands of new channels. The app changes the basics of how to create, track, render and manage intelligent content:


Content Planning


Content Production Status and State


Integration API to task management with enabled Slack and Jira


Inverting the meta data gathering process and igniting a new era of content automation


Content Intelligence Meta Data - during WIP creation, using live clipping and actual results


Content Testing basis from inside Reach Engine

The planner for all content production changes the efficiency of corporate media, agencies, sports, networks and more.

Work in Process

Efficient management of your core video production is essential to streamlining and awareness in your content cycles. Reach Engine supports various applications in the production phase of the content cycle.

Adobe Panels

Support for Adobe CC Premiere and Prelude gives creatives immediate access to content from any source and the ability to import assets with efficient media organization.

Desktop App

An application as efficient as panels, but has broad support for editing tools that are not open to panels like Avid, Final Cut, Autodesk, Nuke and Adobe CC where panels don’t exist.

Access App

An HTML5 based application that is great for users who need to search, review, save, share, transform, clip, track, organize and coordinate assets for production.

As an API first platform, Reach Engine user experiences are a starting point for channel creation and production management.

Planning informs and optimizes Work In Process (WIP), which informs state status to planning and Collaboration, which informs WIP and Packaging; Dashboards and Analytics encapsulates it all.

Cloud Sharing & Collaboration

We understand that moving your data to the cloud allows you to focus on your product, without having to interact with that content as a technology company. Yet because video files are so large, it’s a challenge to move high res video files around requiring network bandwidth that most organizations don’t have and can’t afford to buy.

Reach Engine’s Cloud Sharing & Collaboration App recognizes this dilemma with a hybrid solution that provides heavy lifting on premise computing nodes which allows your organization to quickly find/edit/transform and produce video content without significant loss of productivity and time.

Universal Distribution Hub

Reach Engine uses its Universal Distribution Hub with a variety of tools, manual workflows and islands of software to get content to most any platform. This hub provides superior accuracy and efficiency at a quarter of the cost of service bureaus and other platforms.

Dynamic Clipping

We’ve become the clip and highlight generation and Reach Engine’s Dynamic Clipping app is how consumers consume. This app gives your company’s digital platform teams rapid access to a current event in order to package and deliver in real time.



Live multi-ISO clip management


Know what you’ve clipped in your data base of record


HD quality clips


Automate clip production and delivery to all major media/social platforms


Clip from your library for:

News, Day of Game Sports, Episodic Shows, Marketing, Informing Corporate Communications and Testing Campaigns

This year, Reach Engine worked with a major network for a live event using our Dynamic Clipping App resulting in:

TOTAL Deliveries (Long & Short Form)
4,583 files / 92.8 hours / 1,305GB

LIVE Dynamic Tool Creation
113 clips / 3.18 hours / 38GB

LIVE Dynamic Tool Deliveries
3,934 files / 39.5 hours / 208.7GB

If you want a commercial version of Snappy on steroids, Reach Engine Dynamic Clipping might be the most audience impacting new tool to hit the market this year.


Configure UIs for More Customization & Flexibility

You can use our libraries and modify our application UIs so they’re custom tailored to your business. Modifications are not supported by Reach Engine and are not automatically updated when new features are released.

Reach Engine Access


Reach Engine Blueprint


Reach Engine Collaborate


Reach Engine Panels


Reach Engine Dynamic Clipping


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