From the very beginning, Art’s goal has been to build the most efficient multichannel publishing platform anywhere. Ever since graduating from college, Art has been involved in media and advertising for the totality of his career. He started with opportunities to innovate and deliver major infrastructure for two great companies, Freedom Communication and Hearst Corp. Those years provided the background and the basis for Art to head into the world of entrepreneurship. Through generations of technologies, economic ups and downs and solving challenges at most of the world’s largest media organizations, Art enjoys leading Levels Beyond and extending its product Reach Engine – the fusion of these years of media experience – across all corporate fronts. His track record is one of perseverance, stubbornness and complete enjoyment of the challenge to address continuous revolution in media that, at least in 2017, shows no abatement.
Industry veteran Luc Comeau recently joined Levels Beyond, where he leads business development efforts for the company. Luc began his career in the audio recording industry as a product specialist and subject matter expert in digital audio and broadcast media. Over the next 20 years, Luc built on his understanding of workflow and developed an expertise in the entire content pipeline for broadcasters and large scale projects. He has been instrumental in developing key markets in the digital media industry, and collaborated with many development teams to create media solutions for a number of the most recognized companies and broadcasters in the world. He is a frequent presenter at industry conferences such as SVG, Createasphere DAM Conference, and SMPTE Conferences, as well as for companies and organizations, including Apple and PBS TechCon.
Tom has more than 30 years of experience in the information technology industry in key technical and executive positions. Prior to joining Levels Beyond, Tom founded the Baltimore-based IT services company, LCG Technologies Corporation, served as CTO with Advertising.com, served as CTO with Videology Group, and assumed numerous technical leadership positions for Procter & Gamble within the manufacturing and engineering divisions. Tom graduated from Cornell University with a B.S. in Electrical Engineering and a minor in Computer Engineering.
Architecting large multi-system enterprise applications, Danny Gold views systems as a whole and visualizes all of the moving parts and how they need to fit together. With insight into the way end users think and interact with software and systems, Danny brings focus and direction to solving the multitude of challenges faced by content owners and producers. As one of the company’s original founders, Danny focuses on developing disruptive software applications in the Media & Entertainment space. Managing millions of digital assets and moving content around the globe, he leads the Strategy team that applies the Reach Engine platform to streamline video creation, management, publishing, distribution and analytics.