With the second season of the Overwatch League off and running, Blizzard Entertainment has debuted several technologies — both for the fan-viewing experience and in its broadcast infrastructure.

In addition to an enhanced Command Center feature in Overwatch League All-Access Pass on Twitch allowing viewers to watch games from any player’s first-person point of view, Blizzard is producing live pregame/halftime/postgame shows inside Blizzard Arena for all matches and will produce several Overwatch League (OWL) games in teams’ home cities for the first time. In addition, Blizzard has launched a new media-asset–management (MAM) system and revamped its OWL transmission scheme to allow customized domestic and international feeds.

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